RESEARCH ON THE IMPACT OF VIDEO GAMES ON ADOLESCENT BEHAVIOR USING DATA MINING TECHNIQUES

Authors

  • Nguyen Chi Trung Faculty of Information Technology, Hanoi National University of Education, Hanoi city, Vietnam
  • Nguyen Duy Trung Anh Nguyen Tat Thanh Secondary and High School, Hanoi National University of Education, Hanoi city, Vietnam
  • Dao Hai Tiep Nguyen Tat Thanh Secondary and High School, Hanoi National University of Education, Hanoi city, Vietnam
  • Pham Tho Hoan Faculty of Information Technology, Hanoi National University of Education, Hanoi city, Vietnam

DOI:

https://doi.org/10.18173/2354-1075.2024-0127

Keywords:

impacts, video games, teenage, study

Abstract

The paper investigates and analyzes data regarding the effects of video games on adolescents’ learning, skill development, and social interaction to understand the current situation and propose corresponding solutions for this age group. It examines four factors (learning, social interaction, skill development, and personal behavior) by applying the Theory of Planned Behavior and the Theory of Reasoned Action to clarify their relationship with video gaming. Additionally, the survey data is analyzed using data mining techniques (data visualization) to analyze the survey results more deeply. The findings indicate that the investigated factors are closely correlated, with the impact on learning being considered the most significant influence.

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References

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Published

2024-12-30

Issue

Section

Educational Sciences: Natural Science

How to Cite

Chi Trung, N. (2024) “RESEARCH ON THE IMPACT OF VIDEO GAMES ON ADOLESCENT BEHAVIOR USING DATA MINING TECHNIQUES”, Journal of Science Educational Science, 69(5), pp. 165–176. doi:10.18173/2354-1075.2024-0127.

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